Hi everyone! This is the character I built over the course of 14 weeks during my mentorship term at Think Tank Online.
Concept "Yvonne - The Last Sun Legionary" by Filipe Augusto
A special thanks to my mentor Colleen Larson! She is not only incredibly talented, but also a friend and a huge motivator. She really helped me to push my work beyond what I thought I was capable of.
https://www.artstation.com/colleen
I would also like to thank my fellow students, TTO community and staff.
This character was rendered in real time in Marmoset Toolbag.
Steps & Software:
- Cloth in Marvelous Designer
- Sculpt in Zbrush
- Retopology, UVs and hair cards in Maya
- Textures and bakes in Substance Painter
- Skin projection from 3dscanstore using R3DS Wrap
- Shaders and renders in Marmoset Toolbag
- Ground (3d asset) taken from Quixel Bridge
I also had the pleasure of being interviewed at 80 Level and providing a breakdown: https://80.lv/articles/modeling-texturing-a-cinematic-warrior-with-zbrush-substance-3d
Hope you like it!